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不接受进一步回复。
飘吖`
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你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
今天, 12:52 PM 发表于: #2


pT→らI Miss YoU g←Tp≡ KiSsA


用户组: 用户
发表总数: 2,224
精华主题数: 3
现金: 1936 元
存款: 8888 元
注册日期: 2004-10-31
来自: 流浪ing
用户编号: 845
背单词: 《新概念英语》(第三册)
性别: 男性
 
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